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Handmade Hero Day 272 - Explicit Movement Transitions
Handmade Hero Day 271 - Hybrid Tile-based Movement
Handmade Hero Day 273 - Animation Overview
Handmade Hero Day 282 - Z Movement and Camera Motion
Handmade Hero Day 276 - Tuning the Body Animation
Handmade Hero Day 281 - Animating the Camera Between Rooms
Handmade Hero Day 284 - Reorganizing the Head and Body Code
Handmade Hero Day 221 - Implementing Multi-layer Cutscenes
Handmade Hero Day 256 - XBox Controller Stalls and Fixing GL Blit Gamma
BARBER CUTS OFF LICE!!!! MUST WATCH
Handmade Hero Day 251 - Finishing the Debug Hierarchy
Do I have to take a detour after rebirth? I will just marry the rich aunt - FULL